Your Software.Now in XR.

QAROS, the fastest way to bring your existing desktop software into augmented and virtual reality (XR). Widest device support, almost no changes to your code. Don't rewrite. Extend.

Single day to add XR to your app
8 XR devices per PC
1:1 desktop and XR, identical
Any headset, phone or tablet
How it works

Rendering stays home.Pixels travel.

QAROS sits between your applications — one or several at once — and every device. Each app renders on the workstation exactly as it always has; QAROS streams the results and routes input back.

Source software
Unity projects Real-time 3D scenes and simulation front ends
Native 3D applications VBS, TerraExplorer, CAD and custom engines
2D applications & content Desktop apps, web apps, PDFs and dashboards

QAROS keeps your workstation rendering pipeline intact, streams pixels from every app to every endpoint, and routes spatial input back to each application — so several tools can share one XR space. What are these devices? →

Why QAROS

Everything you need.Nothing to rebuild.

Your software already does the hard work. QAROS makes all of it available in shared 3D space.

Works with what you have

Keep your desktop software exactly as it is. DirectX, Vulkan or your own renderer, all unchanged. Nothing to rebuild in a game engine.

True collaboration

Several people share one live session, from VR, AR or desktop. Everyone sees and controls the same thing, in real time.

Combine multiple apps

Run several applications in one shared space, even two different simulators side by side. Add web pages, PDFs and live dashboards, each streaming live and fully interactive.

Secure by design

Runs on your own network, fully offline if you want. Encrypted throughout, with nothing stored on the device.

Every device, automatically

When a new device arrives, we add support for it. Your app gains it automatically, with zero work on your side.

Up and running in hours

A simple API and ready-made examples. Most teams add XR in hours, all from their desktop.

Business cases

If it renders on a workstation,it runs in XR.

Three live in the field today. The same software fits healthcare, engineering, energy and manufacturing, anywhere complex 3D matters.

Also exploring QAROS: surgical planning, building design review, plant operations. Tell us about your 3D software →

Pricing

Straightforward pricing.No surprises.

One price per station, billed yearly. No streaming fees, no cloud required.

Evaluation
Free

Built first and foremost for evaluation on your own hardware.

  • The complete QAROS SDK
  • Unity integration
  • Every supported device
  • Docs and ready-made examples
  • Community support
  • Watermarked output
  • Non-commercial evaluation only
Start free
Enterprise
Custom

For large deployments and custom needs.

  • Everything in Professional
  • Unlimited XR devices per session
  • Volume pricing available
  • Custom modules and integrations
  • Source code access
  • Perpetual license available
  • SLA and dedicated engineering
Talk to us
Team

Engineers first.

Built in Prague, Czechia, Europe.

Jan Hovora

Jan Hovora

CEO

Lukáš Jelínek

Lukáš Jelínek

Vision Engineer

Richard Molnár

Richard Molnár

Software Engineer

Jaroslav Vozár

Jaroslav Vozár

Graphics Engineer

Ready to extend?Get the SDK.

Tell us about your 3D software. We'll get in touch within one business day.

Runs offline, encrypted and secure. Your data never leaves your network.

Talk to us

Tell us who you are and what you want to bring into XR. We'll get back to you within one business day.

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